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Azurmane

#161

Azurmane

ElectricL

★ Worth condensing and souls

Each line is a claim about the game’s own numbers, not a verdict about the metagame — so you can check it.

  • Joint #16 for HP and defense combined

Base stats joint #30 of 298 by combat score

HP130
Ranged attack120
Defense110
Stamina220
Melee attack
100
Ranged attack
120
Rarity
7
Food
8
Work speed
100
Price
3079

Work suitability

  • Generating Electricity5/8

Rideable

  • 🐾 Ground1260Lv 58

Skills

Partner skill

Plasma Dash

Can be ridden. Grants Air Dash, to move at even higher speeds. (Dash Speed Up + Cooldown Reduction: – / S / M / L / XL)

Values split by / are that skill at ranks 1 to 5.

Where to find it 5 spawn points

Level 63–80 in the wild · Alpha at level 66

  • Feybreak
  • Snowfields
  • The World Tree

Places come from the names the game gives its spawner groups; the spawn points themselves are not mapped yet.

Pairs that hatch Azurmane 220 pairs

You do not have both halves of any of these pairs yet.

Showing 12 of 220. Pairs you own are listed first.

What Azurmane breeds into 0 you can breed now

Partners you have caught, hatching a Pal you have not.

Tick off the Pals you have caught and this fills in with what you can breed right now.

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Game version 1.0.7 · Data built 2026-09-11